I'm a long-time Mac OS X developer, going back to the Mac OS X 10.1 Puma fourteen years ago. While my earliest app was a book-cataloging app (R.I.P. Books.app), I've continued to develop for the platform, with some of my latest projects being internal tools to assist Fresh Comics weekly data updates. However, during that period, I remained a staunch Objective-C developer, operating under the theory that I didn't need to jump into Swift until the language progressed to a point that I was being left behind feature-wise with Objective-C. However, given some iOS projects in the pipeline, I decided to give the language a try this evening. I've recorded some thoughts within.
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